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Showing content with the highest reputation on 10/29/2015 in all areas

  1. I have made a few more changes since you posted this. I check when loading your account if it is in the save queue, thanks for helping out. I thought I fixed it for good, hopefully it is impossible now. I may need ot add in a delay for lag compensation for the auth and game server, but we'll see I don't think it will be possible to log-in before the packet arrives from the game server to the auth server.
    1 point
  2. Thank you Seth! time to once again plow through the ranks of slugs and samurais!
    1 point
  3. The game has been wiped, due to changing our saving and loading methods from SQL to JSON. We had to change it, sorry guys. The website was lagging really bad for a reason, plus it was really unstable. It caused rollbacks and was too slow. To make it up to you all, we're doing a 3x Experience Event for 72 hours. This is Alpha wipes happen, although we're not going to convert data to waste time that could be spent on developing the game. Once, we are officially released outside of Alpha and Beta this will not happen though. Any rewards such as titles are kept in our admin area, we will give them out again later. This does not include Launch Event items. We will host more events to replace them in the future. There has been a few other changes we've made to 1.5.0 that I have added to the list towards the bottom. The grind is more realistic to how the game was meant to be, the experience was really way higher than what Rory imagined the game to have due to the experience bug that awards more or less experience based on your level difference to the mob. I really do not see how people were complaining about leveling the way it was in the past, it was actually really easy. We will make it more fun gradually, this stage of the game is just for getting feedback and making improvements as we go. Thanks, Hitspark
    1 point
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