Leaderboard

Popular Content

Showing content with the highest reputation on 07/23/2015 in all areas

  1. Dear Ninjas, This must be the 100th time I've started a topic with "Dear Ninjas". Each time I do that, I feel a sense of achievement, because I'm either presenting something that the team has worked on, or announcing something to the followers of this project. Over 10 years ago, I was doing exactly what you guys are doing today, checking in on a Naruto fan MMO. I had watched 30+ episodes of Naruto and thought to myself "this concept is WAY too amazing to not have an MMORPG", so I googled it and found a bunch of fan games at the time - NarutoRealm and NarutoQuest mainly. I followed these two projects religiously, checking on the forums to see if there were any updates every few days. I was always looking forward to a release date, so you can imagine my disappointment and heart break to see both these projects slowly fade into death. This was when I decided to make Nin Online, and would spend years practicing art and game development to the point where I could create the game I so desperately wanted. Hence, you could say that Nin Online is not just another Naruto fan game. Nin Online is NarutoRealm, Nin Online is NarutoQuest, Nin Online is Last Ninja Online, Nin Online is Hidden Villages Online, Nin Online is NarutoRivals. Nin Online is the game that every person in the last 10 years has attempted to make, but had given up before even reaching a test stage. I have followed every single one of these projects. This game's purpose is to carry on the hours of work and heart put into all these projects, but this time we will see it happen. In 2013, I finally decided to make this dream game of my happen, and so I started working on it alone for a month before finally getting Whack on the team and announcing the game to the world. I was so surprised that the game gained an instant following. Flash forward to today, I still have my 'ninjas' coming in here everyday, giving me ideas, suggestions, advice, critique and even their money to make this game. It has been 2 years of development, and while we are only on the verge of a beta.. I am proud that Nin Online has gotten this far. Further than any other attempt at a Naruto fan game of this scale by years of work and I couldn't have gotten here without the support of all of my Ninjas, Gold Ninjas, Silver Ninjas and especially not without my trustworthy team of developers. It doesn't cross my mind on a day-to-day basis, but we have something really magical going on here. It's a collective dream happening. I am glad to be the one follower of this project 10 years ago, to finally make it happen. It doesn't stop here! Give my team your support as we push for a beta announcement date! Thank you for these 2 years, Ninjas. Thank you for making Nin Online what it is today! Regards, Rory
    6 points
  2. Whoever fixed this sure is a great web master.
    4 points
  3. I love seeing these kinds of announcements. We've definitely come a long way since June of 2013 which is when I first discovered this site. Ya know, just like you Rory and many others just hoping and searching for that one authentic Naruto Universe mmorpg, but I couldn't find it anywhere and that honestly crushed me. I remember just thinking to myself about how, it would be so amazing to just be like Kakashi Hatake or Jiraiya in this massive world where your actions truly effect the outcome of that mmo world you're playing in. And that is what Nin Online is! So, I'm proud to be apart of this community and I love being here! Otherwise I would have given up along time ago, and I won't lie, there have been numerous times where I would just be like, "Man...this game just won't make it", but something kept on telling me to just hang on in there. And it's now July and we are in the year of 2015. Look at how far we've come since 2013. We've come a long way as a community and so has this game. I know it will be a huge success in the future and when we finally do release, Nin Online will go international! Maybe then Kishimoto will regret not taking the fan base seriously when they said, "MAKE A NARUTO MMO!" ha ha ha. Damn I love being apart of this project. Hang in there Rory and Seth, and to the rest of the developers, LETS KICK SOME ASS! WE CAN DO THIS! The Perverted Hermit, Shawn Jones
    2 points
  4. My beautiful heartfelt posts from yesterday... *poof* gone I'll take $100 in ninja credit now ty
    2 points
  5. An event that might make the cities and areas seem more realistic is random crimes, a ninja might steal a personal item from a civilian and you would have the option to chase him down and arrest him for a reward or to just ignore him.
    1 point
  6. Did anybody ever mention anything like this? So far looking down the post, you guys have some pretty amazing ideas. I'm too lazy to type right now so bare with me ha ha. Check this out: http://pw2.4games.com/news/gamenews/20131225/562373.shtml Basically it's just having random high leveled creatures and enemy npc's attacking the villages. Event Info: Event Monsters will randomly select a city to attack during the Event Period for All Server, players have to defend the city for 10 minutes. After survive for 10 minutes, the next wave of monster will be attacking the next city, until all cities had been attacked once. Here is the list of City that will be attacked: Cities City of the Lost Tellus City Etherblade City Dreamweaver Port City of the Plume City of a Thousand Streams City of Raging Tides Archosaur Under the well cooperation of each player, the boss should be appeared and last for 8 minutes. There will be announcement in 1 minute before the ambush started by announcing the target city name, please be prepared.
    1 point
  7. We was all under a genjutsu we never made those posts
    1 point
  8. @Shawn Jones, I am not perverted. >_>
    1 point
  9. Gambling. Kunai darts. Rooftop races. Rare NPC Spawns - Exclusive vendors, monsters with drops, etc. Shop promotions - Limited time discounts, price drops, etc. Weekly dungeons with extremely difficult modifiers. Environmental disasters - Floods / Sandstorms destroying parts of the village exterior w/ quests to help repairs. Ruins with tomb-raider style puzzles. NPC's attempting to raid villages periodically. Minigames for crafting/professions, possibly even Genjutsu escapes if that becomes a thing. Some of these are events, some are features. I had more before my original post was rolled back.
    1 point
  10. Bah, my reply got rolled back.
    1 point
  11. Survival, players are sent to a secluded map (having multiple maps could make reruns more fun) and they survive waves of shinobi mobs, until they either all die or people complete the final wave. Naturally the longer you survive the better your reward. History related events wouldn't be too bad either, like something where you take part in the massacre of the Uchiha, the onslaught of the Pain paths or face off against the Kage at the summit. It's an alternative from the Bijuu stuff. BLN had these challenge NPCs that you'd go to in order to play minigames. Can't exactly remember everything from the top of my head but the Sado challenge for example was this Space Invaders-like minigame where you'd just kill as many hollows as you can in order to get the best possible rewards. I'm sure tree climbing and jumping games featured in the first Ultimate Ninja Storm, just to give you ideas.
    1 point
This leaderboard is set to Toronto/GMT-05:00