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  1. We're transitioning to a new Early Access model, I know Early Access has ruined the games industry or well made it worse, but the main issue is team motivation - it is hard to make a game with no drive. Having people play a game is more drive than getting paid in my opinion, working for hours with no reward is very stressful, so when people give negative feedback, it makes the job even harder. Basically, what we plan to do is allow people in the Early Access group to play the game as it is developed, once we finish the next Development Log, it will be open to them, and eventually open to all the donators/veterans. Once we know the game is ready for everyone, we will open it for good and continue to develop as we planned to do.
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