All you did was repeat exactly what I had said in twice as many words.
Regardless, the reality of the situation is that the management of the game isn't great, and this is due to inexperience. No matter what Seth, Rory, myself, or anyone wants to believe, this is a matter of fact. In any professional environment, having as little as 5 years experience isn't something to brag about. That time doing one thing doesn't automatically correlate into another completely different task either. A simple example would be having 20 years of programming experience and then being hired as a supervisor for a team of programmers, this does not correlate into 20 years of management experience.
Even despite all that, the focus at this point seem to be money(even though that isn't the primary issue). Where is the steam greenlight and kickstarter that was talked about years ago? Why did that never fall through? Have you guys even considered placing advertisements on the forum for non-gold members in order to help generate income to work on the game? You guys do know that this is how a lot of free games manage to stay free, don't you?