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Showing content with the highest reputation on 07/13/2014 in all areas

  1. The Controls Guide has been moved to a page.
    7 points
  2. Some of these controls are horrible to try and use, Ctrl for attack while having justu being 1-9 and WASD to move keys too far away from each other to be comfy for me rebind-able keys would be absolutely lovely
    5 points
  3. Nin Online Wiki! This is a little something myself and a few other members of the community have been working on since the beginning of the Second Closed Alpha Test. It's kind of a 'dropbox' of sort for almost everypiece of information that you could ever need when you're playing Nin Online in the past, present or future (SEE DISCLAIMER BELOW). Of course they're a bunch of nooks and cranny's that we may be missing when it comes to information, but trust me when I say that we are working diligently every hour that the game is live and some afterwards to provide you with the most accurate source of Nin-formation that we possibly can. But of course I'm posting this to let it be known that theirs an epicenter of information... I am posting this to let you know that there is hope outside of endless searching and surfing through the mess of forum topics! BE FREE FROM YOUR SHACKLES MY BRETHRE-... *cough* wrong place.. wrong time... Thanks my fellow Ninja! Yoshimitsu **** NO NDA WAS BROKEN IN THE MAKING OF THIS POST, ALL SCREENSHOTS AND PICTURES WERE MADE PREVIOUSLY AVAILABLE PRIOR TO NDA BEING ISSUED AND/OR WRITTEN
    3 points
  4. Wouldn't it just be easier to allow us to rebind them to whatever we want, then nobody can complain about bad controls at all it's the Ctrl key that annoys me my keyboard is a big one and is difficult to get to the ctrl key without straining my pinkie infact if you guys are serious about being a PC based game, re-bindable keys are a big MUST no matter what the game for example this is my personal keybindings WASD, movement Q,E target Space, for attack shift run numpad 1-9 for justu charge chakra, caps or tab
    3 points
  5. Or just make them rebindable like @ is saying so everyone can be satisfied with their own custom set up. Some people play on differnet keyboards that don't even have numerpads available to them. Some keyboards are larger than others. Some people hand shorter fingers and can't reach certain keys while holding down another.
    2 points
  6. Updated: Added in Spacebar for pick up item, Ctrl for Talking to NPC and Alt for Self-cast Jutsus.
    1 point
  7. Work Work Work.. One day New players will thank you all for working so hard on the wiki
    1 point
  8. Yea there's hardly any information. You'd think there'd be more since it was started during last Alpha. Well, lets get to it then and add more stuff :-D. I'm glad that there is effort being pushed into this direction :-) I can't wait until it's officially finished. You guys can even take some information I used for my post in my organization as help ;-)
    1 point
  9. it is missing Lightning technique
    1 point
  10. Yea, sorry if I had any grammar errors while working on a few pages on it(if Yoshimitsu didn't catch it for me.) I just need a few questions answered(from the admins) like the radius of techniques like Poison Mist and etc. Anyways, I approve this message by Yoshi lol.
    1 point
  11. I understand that it's not a simple matter of flipping a switch, but I also wanted to make sure the idea wasn't neglected entirely. I can think of one game in the past where key bindings were heavily restricted based on the owner's ideals.. The game didn't last long after that change was made. If custom binding options are planned for some time in the future, then that's good enough for me and should be good enough for everyone.
    1 point
  12. You make it sound like the feature is right there and we're just now allowing players to use it. We're not restricting players from rebinding their keys. The feature just isn't implemented yet. It will be implemented in time. I've mentioned this many times in the past! In the meantime, if somebody wants to make a 3rd party tool to rebind keys, be my guest.
    1 point
  13. You considered adding a defense debuff as a penalty for charging whilst in combat ?
    1 point
  14. Except it's for while in combat too. You need to strategically find time to charge your chakra.
    1 point
  15. "Space Bar"- Charge Chakra I didn't know you could do that. ha ha sweet. That is a nice add on. So like if you're not fighting you have time to mediate and rest up to boost back your chakra points. Sort of like in Perfect World International where you can meditate to restore your health, etc. :-D
    1 point
  16. Killing each in the game is so overrated. I'm definitely going to become a good guy pervert in the game. If you guys want to find me, I'll be at the spa's and the ramen shop.
    1 point
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