Blastcore Posted August 12, 2013 Report Share Posted August 12, 2013 Awesome. Link to comment Share on other sites More sharing options...
Sake-tan Posted August 12, 2013 Report Share Posted August 12, 2013 Hiding jutsus will work more effectively at night, so invasions and fights in the night are going to be interesting! This is amazing. 1 Link to comment Share on other sites More sharing options...
Zopto Posted August 12, 2013 Report Share Posted August 12, 2013 perfect job rory! Link to comment Share on other sites More sharing options...
Man Posted August 13, 2013 Report Share Posted August 13, 2013 That sunrise and sunset thoe :wub: And yea that's right, I watched that bridge get built B) Link to comment Share on other sites More sharing options...
Sipher Posted August 13, 2013 Report Share Posted August 13, 2013 BYOND supports far larger than 32x32, and over 100 layers, you are comparing apples to bananas. The mapping looks pretty good though. But since you feel the need to compare Ninonline to BYOND games so often, I too have coded a real-life time feature in DM that worked flawlessly and efficiently, no lag. Link to comment Share on other sites More sharing options...
Hugolin Posted August 13, 2013 Report Share Posted August 13, 2013 Link to comment Share on other sites More sharing options...
Adamant Himitsu Posted August 13, 2013 Report Share Posted August 13, 2013 My body is not ready for the awesomeness of this game Link to comment Share on other sites More sharing options...
Wolf Posted August 13, 2013 Report Share Posted August 13, 2013 It looks great, Cory! Link to comment Share on other sites More sharing options...
Ueda Posted August 13, 2013 Author Report Share Posted August 13, 2013 BYOND supports far larger than 32x32, and over 100 layers, you are comparing apples to bananas. The mapping looks pretty good though. But since you feel the need to compare Ninonline to BYOND games so often, I too have coded a real-life time feature in DM that worked flawlessly and efficiently, no lag. Thanks. Well sorry if my comparisons hurt your feelings. I'm speaking very generally to the majority of BYOND games, not those which push the engine to its limits like Spirit Age and your mystical better than Nin BYOND game. 2 Link to comment Share on other sites More sharing options...
Yassrab Posted August 13, 2013 Report Share Posted August 13, 2013 Wow the screen shots look amazing, speechless right now. Keep the great work up, cant wait for the server to be back up and running Link to comment Share on other sites More sharing options...
Sam Posted August 13, 2013 Report Share Posted August 13, 2013 looks indeed amazing... can't wait to play it Link to comment Share on other sites More sharing options...
Atrox Posted August 13, 2013 Report Share Posted August 13, 2013 Wait, you said 4 times of day.I only see 3... Link to comment Share on other sites More sharing options...
Ueda Posted August 13, 2013 Author Report Share Posted August 13, 2013 Wait, you said 4 times of day in action.I only see 3...I said Daytime is the sun rays! Link to comment Share on other sites More sharing options...
Atrox Posted August 13, 2013 Report Share Posted August 13, 2013 I said Daytime is the sun rays!My bad...don`t judge me... Link to comment Share on other sites More sharing options...
Slare Posted August 13, 2013 Report Share Posted August 13, 2013 I think Rory is gonna finish the villages faster than he told me he would. I just see his epicness getting better and faster Link to comment Share on other sites More sharing options...
Crosswise Posted August 13, 2013 Report Share Posted August 13, 2013 BYOND supports far larger than 32x32, and over 100 layers, you are comparing apples to bananas. The mapping looks pretty good though. But since you feel the need to compare Ninonline to BYOND games so often, I too have coded a real-life time feature in DM that worked flawlessly and efficiently, no lag. I can confirm. Good night, sweet Politoed. These screenshots look amazing though.. Transcending expectations! Link to comment Share on other sites More sharing options...
Bakari Posted August 13, 2013 Report Share Posted August 13, 2013 @Rory delayed till... My body is not ready for the awesomeness of this game ^ exactly that Link to comment Share on other sites More sharing options...
Ueda Posted August 13, 2013 Author Report Share Posted August 13, 2013 I wasn't criticizing BYOND as an engine guys. I was talking about the art style a lot of BYOND games use being very 32x32 tile-ish. Urgh =_= Link to comment Share on other sites More sharing options...
Stephen Posted August 13, 2013 Report Share Posted August 13, 2013 I think since I have nothing to do.. I'm going to look for some reference pictures.. Link to comment Share on other sites More sharing options...
Bakari Posted August 13, 2013 Report Share Posted August 13, 2013 I wasn't criticizing BYOND as an engine guys. I was talking about the art style a lot of BYOND games use being very 32x32 tile-ish. Urgh =_=lol no one would care if you did criticize it anyways, you have the power to do so XD (Nin Online > BYOND) Link to comment Share on other sites More sharing options...
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