Of course every one of you little kiddies and grown folk know that a Naruto-themed game would be nothing without a system that allows for criminals to become super bad-ass death machines and *bleep* like that. So this is just a few suggestions that I had in my mind that can help build up any good bad-guy!
NOTE: I'm going to word this kind of like a guide as to give the illusion of explaining and already added feature
How to become a Criminal!
Foremost and formally I think that each and every criminal should be labeled as so by the amount of player-kills they have, namely the amount of 'allies' within their village that they kill during RPEs and inside village walls. For every ally kill a player can gain a few points of infamy until they reach a threshold which expels them from their current village and puts them in the Bingo Book with a low-rank bounty or something!
Going about it this route would start the player as a certain rank criminal depending on how many kills they stacked up over the 'years' of PKing they've been doing. Obviously those with larger allyand enemy kills would be ranked much higher in the Bingo Book due to their apparent strength and skill levels.
Less interestingly there is the method of being expelled by your Village/Faction Head
I'm a Criminal.. Now what?
Well once you're a criminal all of the quests within your village will become WAY more risky to take so a large set of 'Missing-Nin' quests and missions will open up for your safety and convenience. But before I get into that you can choose to flee to another village and attempt to complete a 'transition' quest which you receive from a certain Village Council NPC to change you affiliation to the village in question. If successful.. well y'know!
But anyways, once you've become a criminal a whole slore of quests will open up to you based on your level range. They can range from killing mobs, collecting items/quest things or even killing players from CERTAIN villages. Hell, you could even choose to align yourself as a mercenary who strictly hunts names out of the Bingo Book and takes quests from random nubs to kill their worst enemies!
Oh and did I mention that after completing a few dozen of these quests, you'll notice that as you were once a D-Rank Missing-Nin you are now a C-Rank Missing-Nin.
Okay well this is kind of repetitive... Have you misled me?
Not exactly, considering the fact that as a criminal with an ever rising bounty you will more then likely be hunted down by higher level ninja who want nothing more then to lock you up in the Shinobi Worlds Prison! The United Ninja's Prison is a place where all five ninja super-power nations agree to lock up their criminals and seal their chakra as to prevent resistance. This facility is inhabited by dozen of various level Guard NPC which don't hold aggression to you until you hit them just like normal low level NPC.
After a few minutes of realizing how boring this prison is, you and your cell-mates are probably going to get bored and wonder... "How the *bleep* do I get out of here!?"
Well my friend I have good news for you! Get ready to squad up and hunt for your freedom! The Ninja Warden of the Prison is a boss that anyone can beat given the right motivation, it tends to be instanced to your level and as easy as any other boss in the game. In order to get to him however, you have to jump through some quest hoops.. knock a few guards and finally... get the key from his office!
Well that was fun... but.. that's it?
Nope! Of course you can also be boring and be a secretive bastard with any form of your own custom organization which is pretty self explanatory minus the fact that you're organization has to be leveled up and upon reaching a certain level your Bingo Book bounty will be multiplied by a set amount.
****Disclaimer: Please note that this 'guide' is purely to show the staff how appealing this could be and it is also a unique take on how to submit a suggestion!****
TL;DR: Criminals should work based on PK kills and PvE missions.
Question
Stephen
Of course every one of you little kiddies and grown folk know that a Naruto-themed game would be nothing without a system that allows for criminals to become super bad-ass death machines and *bleep* like that. So this is just a few suggestions that I had in my mind that can help build up any good bad-guy!
NOTE: I'm going to word this kind of like a guide as to give the illusion of explaining and already added feature
How to become a Criminal!
Foremost and formally I think that each and every criminal should be labeled as so by the amount of player-kills they have, namely the amount of 'allies' within their village that they kill during RPEs and inside village walls. For every ally kill a player can gain a few points of infamy until they reach a threshold which expels them from their current village and puts them in the Bingo Book with a low-rank bounty or something!
Going about it this route would start the player as a certain rank criminal depending on how many kills they stacked up over the 'years' of PKing they've been doing. Obviously those with larger ally and enemy kills would be ranked much higher in the Bingo Book due to their apparent strength and skill levels.
Less interestingly there is the method of being expelled by your Village/Faction Head
I'm a Criminal.. Now what?
Well once you're a criminal all of the quests within your village will become WAY more risky to take so a large set of 'Missing-Nin' quests and missions will open up for your safety and convenience. But before I get into that you can choose to flee to another village and attempt to complete a 'transition' quest which you receive from a certain Village Council NPC to change you affiliation to the village in question. If successful.. well y'know!
But anyways, once you've become a criminal a whole slore of quests will open up to you based on your level range. They can range from killing mobs, collecting items/quest things or even killing players from CERTAIN villages. Hell, you could even choose to align yourself as a mercenary who strictly hunts names out of the Bingo Book and takes quests from random nubs to kill their worst enemies!
Oh and did I mention that after completing a few dozen of these quests, you'll notice that as you were once a D-Rank Missing-Nin you are now a C-Rank Missing-Nin.
Okay well this is kind of repetitive... Have you misled me?
Not exactly, considering the fact that as a criminal with an ever rising bounty you will more then likely be hunted down by higher level ninja who want nothing more then to lock you up in the Shinobi Worlds Prison! The United Ninja's Prison is a place where all five ninja super-power nations agree to lock up their criminals and seal their chakra as to prevent resistance. This facility is inhabited by dozen of various level Guard NPC which don't hold aggression to you until you hit them just like normal low level NPC.
After a few minutes of realizing how boring this prison is, you and your cell-mates are probably going to get bored and wonder... "How the *bleep* do I get out of here!?"
Well my friend I have good news for you! Get ready to squad up and hunt for your freedom! The Ninja Warden of the Prison is a boss that anyone can beat given the right motivation, it tends to be instanced to your level and as easy as any other boss in the game. In order to get to him however, you have to jump through some quest hoops.. knock a few guards and finally... get the key from his office!
Well that was fun... but.. that's it?
Nope! Of course you can also be boring and be a secretive bastard with any form of your own custom organization which is pretty self explanatory minus the fact that you're organization has to be leveled up and upon reaching a certain level your Bingo Book bounty will be multiplied by a set amount.
****Disclaimer: Please note that this 'guide' is purely to show the staff how appealing this could be and it is also a unique take on how to submit a suggestion!****
TL;DR: Criminals should work based on PK kills and PvE missions.
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