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Targeting


GodOld

Question

I think targeting should  aim the person in the direction they interact with,or if you throw a shuriken it should aim towards the player in their direction*.

 

For example, you're locked on to a scorpion when you attack it attacks in that direction, or if you throw a shuriken it should follow the scorpion for a certain distance then its just ends up going in that direction.

 

Thanks for your time :)

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Just to clarify. What is being suggested is an auto-target function, not having shuriken and other things home in on people. For example.

 

 

As it is now

Scorpion

 

 

Selkie--------------------------

 

Auto-Target

Scorpion

----------

-------  

Selkie-----

 

Homing

 

  --------Scorpion   (Shuriken Follows)

-------- ------------- Scorpion runs over here

Selkie--------

 

 

As you can see, auto-target would add angles of throwing shurikens instead of throwing it in whatever direction you're facing. Homing would just be silly, and is not what's being suggested at all.

 

EDIT: keeping it how it is now, COULD work if diagonals were added. But as of now, there aren't any and they haven't been mentioned, as far as i know anyway.

 

took the words out of my mouth! diagonals is the answer! cause just right angles means you'll have at least to get on the same axis (X or Y) with the target, basically rendering you vulnerable for the time to position yourself, which would loose all the purpose of longranged attacks...

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