I know the developers are most likely to improve this by later on, but I feel like PVP is one of the most important aspects of a MMO. After playing the combat which runs smooth, I realized that taijutsu damage/speed should be based on how much you've used it, same with swords. I also realized how people can easily run up to your kills and steal it with a punch or two. The experience and drop should go the person who attacked first, in my opinion.
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GodOld
I know the developers are most likely to improve this by later on, but I feel like PVP is one of the most important aspects of a MMO. After playing the combat which runs smooth, I realized that taijutsu damage/speed should be based on how much you've used it, same with swords. I also realized how people can easily run up to your kills and steal it with a punch or two. The experience and drop should go the person who attacked first, in my opinion.
Thank you for your time
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