Patch Notes


Ueda

Recommended Posts

PatchnoteFeaturesHeader.png

  • Added additive and subtractive rendering for many parts of the game engine. This will allow us to apply fancy effects such as what the light uses currently.

 

PatchnoteBugsHeader.png

  • Fix donator color when relog for Server Bless.
  • Add 250ms duration to base animation and spells. This is to prevent animations from not playing if your ping is low.
  • Like 4
Link to comment
Share on other sites

PatchnoteFeaturesHeader.png

  • Snow Field maps now use new Additive/Subtractive rendering mode to give bright effect instead of normal rendering. Giving a more vibrant and less washed out look!

    Untitled-2.gif



PatchnoteContentHeader.png

  • Added Bee Hives that drop Honey Combs.
  • Added Bee Infestation and Hornet Infestation daily missions!

 

PatchnoteBugsHeader.png

  • Fixed Takumi River being an indoor map.
  • Like 6
Link to comment
Share on other sites

PatchnoteContentHeader.png

  • Rebalanced Slashing Tornado/Slashing Tornadoes technique damage from (24/25/26/23/23/23) to (25/25/26/26/27/27).
  • Fans now have a 20 requirement to take it out of the meta for non-fan users for it's knockback and interrupt cast.
     

PatchnoteBugsHeader.png

  • Fixed Ravaging Earth Spikes Technique description.
  • Like 13
Link to comment
Share on other sites

PatchnoteContentHeader.png

  • Added 40 Ryo reward for Waging War I.
  • Changed amount of kills for Waging War II from 6 to 5.
  • Added 50 Ryo reward for Waging War II.
  • Changed amount of kills for Waging War III from 8 to 7.
  • Added 70 Ryo reward for Waging War III.
  • Changed amount of kills for Waging War IV from 10 to 8.
  • Added 80 Ryo reward for Waging War IV.
  • Changed Cold Blooded Killer ryo rewards to match that of Waging War missions.
  • Like 8
Link to comment
Share on other sites

PatchnoteContentHeader.png

  • Rebalanced Poison Damage
    Poison I (2 Damage -> 4 Damage)
    Poison II (8 Damage -> 6 Damage)
    Poison III (10 Damage -> 8 Damage)
    Poison IV (18 Damage -> 14 Damage)
    Poison V (20 Damage -> 16 Damage)
     
  • Reduced Wind Mask Technique range from 9x9 tiles distance to 7x7 tiles distance. (The art was always 7x7)
  • Lightning Spear Technique can now be cast while running and stuns enemies (0.5s/1s/1s)
     
  • Heavily weakened Cursed Hosts, Snow Wolfs and Alpha Wolf.
  • Poison Cloud Technique now ends with Poison III instead of Poison V debuff.
  • Fixed Poison Cloud Technique range.
  • All Basic Fire Techniques now only causes up to Burn III.

PatchnoteBugsHeader.png

  • Fixed Whirlwind Kick Technique Rank 3 description.
  • Like 16
Link to comment
Share on other sites

PatchnoteContentHeader.png.198feea1ab7e75c712c1e6e4ab78d381.png

  • Added No Trap tiles throughout Tanzaku Quarters entrance area.
  • Increased XP Reward for "Time Off!?" and "Guilty Pleasure" daily missions.
     

PatchnoteBugsHeader.png

  • Removed Laceration/Bleeding from Scorpions and Wolves (this was a bug - yes).
  • Like 11
Link to comment
Share on other sites

PatchnoteContentHeader.png.198feea1ab7e75c712c1e6e4ab78d381.png

  • Major Balance Change
    Decrease stat -> damage scaling by 30% across the board. Enemies/NPCs are also affected dealing less damage and having less HP.
  • Free stat resets available from now until 30 Jun 2018!
  • Cell Regeneration healing amount fixed, base healing at Rank 1 will actually be 90 as stated in the description instead of 165.
  • Like 10
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.