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Clothing to Overlayer Armor


Man

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I am a long time player of DBO and on there you equip your armor with its attributes and what not and on top of that you can equip special dogi's and items that overlayer them so that you look cool and still have your special items on under it.

 

For instance: The Gold Shinobi only headband. You find a headband in game with great stats so you equip it but you don't really like the way it looks so you can put the gold one over it as a costume item.

 

Sorry, not good at explaining things but I think I got it through.

 

Also, does anyone know if there will be special dogi's/outfits in the game like Naruto's outfit and Sasuke's and stuff?

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Well Rory said himself that headbands won't be like great stat providers. You wont see a +2 strength on a headband. But Clothing over armor..or armor under clothing? Kind of like Madara with his armor and stuff..I'm all for it. I know it's probably work on the sprite making people, but the more apperance items the better.

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I know what you're saying. If you've ever played Rumble Fighter, they have it set up so you can equip items with the stats you want, and if you don't like the way the items look when equipped, you can put clothes and items on top. The items you wear on top will be what is displayed to other players, but you will keep the stats of the items you initially equipped.

 

This could work by having two different sets of slots for items when a player opens his or her character menu. For example, you can have a slot for shirt, head wear, pants, shoes, etc. on the left side. Lets call this "Item Slots." This will be the items that will determine your stat upgrades. Then, you can have the same slots for the same items on the right side. Lets call this "Costume Slots" or "Display Slots." This will be the items that are displayed to other players.

 

Example: I equip a blue headband with a boost in Chakra in my "head wear" slot on the left side, but I would rather wear the color red instead of blue. I could then equip a red headband with no stat boosts in my "head wear" slot on the right side. The red headband is what other players will see because it is in the "Display Slot," but I will still have the chakra boost from the blue headband because it is in the "Item Slot."

 

If a player leaves a slot on his "Display Slots" empty, then the item that is equipped in the corresponding "Item Slot" is what will be displayed to other players.

 

Example: I equip a blue headband with a boost in Chakra in my "head wear" slot on the left side, but I leave the "head wear" slot on the right side empty. The blue headband is what will be displayed to other players because there is nothing equipped in the "Display Slots" on the right side.

 

This could actually be a cool part of the game, ya know one of those little things that makes the game just a tad bit better.

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