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Experimental Mob Drop Request for Easier Leveling for Lowbies Based on other MMOs / Medic Changes


TKO

Non-Related PvP Petition: Experimental Mob Drop Request for Easier Leveling for All Lowbies Based on other MMOs / Medic Changes  

6 members have voted

  1. 1. Should we at least try this feature?

    • Yes! I'm tired of grinding and regenerating HP through chakra and spending loads of ryo. We should at least try this for a few weeks to see how it works out, maybe we could have Yamikami balance it for us!
      2
    • No. This is "too broken" and we shouldn't give this idea a chance, but I will at least explain why.
      0
    • No.
      4

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  • Poll closed on 05/04/2022 at 03:44 AM

Question

The Problem

When making a post like this it's important to remember that leveling on mobs compared to daily missions in any MMO is going to naturally give you less EXP. It's also important to remember that all mobs are different depending on the level that they are. However, a lot of MMORPGs understand that players just want to play the game instead of dealing with the game's community sometimes and the only ways to do this are solo missions and grinding. M

The problem here is that the gap between the Mob EXP and the Grinding EXP is that even though there should be a difference it's too different depending on the level and masteries. For example, an agi tai, a str wm, an int wm, a lightning, and a chakra medic,  at level 25 is not going to farm snake venoms for Medicine Supplies 2, they will instead grind another mob to buy them. 

A tai, weapon master, lightning or chakra med will not farm Cursed Hosts, or Bears for Medicine Supplies 3. I have a really simple solution here and the items are already added into the game and have no use other than roleplay. Event coupons are cool but lowbies leveling can not always participate in an event to win a coupon (which is why it was almost pointless to get rid of the participation event ticket, if the autos are only 6 hours the only people you're screwing are the lowbies because most level 60s are going to beat a level 20 simply trying to farm tournaments and besides if its free they can only farm 1 every 6 hours but I understand why it's not added in)

Farming is also hard for those who are authentically new. When I was new to the game, I didn't know you were supposed to gather them up and mow them down. I think this is called kiting? I was killing tigers 1 by 1. The chakra charge thing is cool and all but you don't always have time to stop because either an enemy is around or there is a big group of mobs about to kill you. Plus, tools cost an insane amount of ryo already in village, especially chakra barrier tag (nobody uses this because of the cost and the fact there is none in takumi but its a pretty damn useful item)

The Solution

The items that we don't use for anything other than roleplay and making a poison kunai is obviously food. Mobs should drop healing items, which most MMOs have as a feature and those healing items should be food (ramen, sushi, etc) and the drop rate should be slightly less than any regular mob's actual drop rate for their unique item. (i.e cocoons for larvae) so that way it keeps up the consistency, and it shouldn't heal for a lot. It may sound broken at first but if implemented it's not my responsibility or care whether or not it gets nerfed or removed, but at least I tried right? 

OR

Mobs start dropping level 1 blood and chakra pills depending on the level, increasing even as far as level 2, 3, and 4 as the time goes on. The drop rate would be slightly better than blanks and slightly worse than the regular drop. 

OR

New Item Idea: Med Pac/Tourniquet

Yes the concept is still the same of mobs dropping them. Drop med pacs for healing, and the super rare drop for every single mobs in order to balance Mystical Palm would be Tourniquet, it should auto revive you when you die to a mob, (some mmos have every player allowed to revive others btw but thats another topic for another time)
and give you five seconds to run away. 

In order to stop the opinionated "Nos" from random players, I made this into a petition. If you have to make one small post saying "no", just vote. Doubt the admins would punish it, but you're still breaking forum rules by doing so.

I also challenge you that if you say no, provide a logical reason and actual argument as to why my idea is bad without being toxic. 

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