Currently the only way to get "stronger" in the game is to reach level 50 and pick a second mastery. The game does not really give you any reason to stay only one mastery which is in my opinion a big downside since if someone likes the Lightning mastery or the Taijutsu mastery and want to be only that, they will always be at a disadvantage against someone who has picked a second mastery.
I think that there should be an option to "specialize" in a mastery once you reach lvl 50. The benefit of specializing in a mastery would be getting additional scaling.
That way being single mastery=higher damage and being double mastery=higher amount of jutsu.
Specialized masteries would have 50% higher scaling, for example:
Elementals currently scale 60% of their Intellect into damage, if you specialize in a mastery you would scale 90% of your Intellect into damage (100 INT shuriken would do 90 damage rather than 60 damage).
Taijutsu currently scales 30% of their agility into melee damage, if you specialize in it you would scale 45% of your Agility into damage (100 Agility melee would do 45 damage rather than 30 damage).
In my opinion this would be a good way to add more diversity to the game and make people stay only one mastery. People could for example go specialized Fire and go really high Intellect in order to have very high AoE burst.
Question
Strength
Currently the only way to get "stronger" in the game is to reach level 50 and pick a second mastery. The game does not really give you any reason to stay only one mastery which is in my opinion a big downside since if someone likes the Lightning mastery or the Taijutsu mastery and want to be only that, they will always be at a disadvantage against someone who has picked a second mastery.
I think that there should be an option to "specialize" in a mastery once you reach lvl 50. The benefit of specializing in a mastery would be getting additional scaling.
That way being single mastery=higher damage and being double mastery=higher amount of jutsu.
Specialized masteries would have 50% higher scaling, for example:
Elementals currently scale 60% of their Intellect into damage, if you specialize in a mastery you would scale 90% of your Intellect into damage (100 INT shuriken would do 90 damage rather than 60 damage).
Taijutsu currently scales 30% of their agility into melee damage, if you specialize in it you would scale 45% of your Agility into damage (100 Agility melee would do 45 damage rather than 30 damage).
In my opinion this would be a good way to add more diversity to the game and make people stay only one mastery. People could for example go specialized Fire and go really high Intellect in order to have very high AoE burst.
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