The pvp, lightly by design, is quite slower paced than most MMO's in my opinion, I really like MMO's where skill difference is very easy noticeable which right now is not really the case, unless ur fightning the top 5 players. Wouldnt it be cooler to have access to use jutsus over and over again instead of charging chakra half the fight time.
1v1 can last over a minute if a good player fights a bad player.
2v2 can last over 2 minutes if good players fight bad players.
These changes will have effect on teamfights aswell.
These are my suggestions to make the combat more fast paced:
Rebalanced Lightning Cutter
2 Sec Cast Time -> 1.75 Sec Cast Time
11 Tile Range -> 10 Tile Range
2 Sec Stun Time -> 1.75 Sec Stun Time
Rebalanced Earth Prison
8 Tile Range -> 7 Tile Range
Rebalanced Lightning Pillars
2 Sec Cast Time -> 1.75 Sec Cast Time
Chakra Regen
Make it more noticeable the more chakra you have the faster u charge, it will make sense RP-wise aswell.
300 Chakra regens 15 Chakra, each tick is around 0.5sec
300 Chakra should regen +2+2+2+2+2+2+2 within 0.5sec
Cooldowns
It will take too long to write all the cooldown suggestions but almost all jutsus under 15 second cooldown should have 2 seconds less cooldown, 15-25 should have 4 seconds less cooldown 25+ should have 6 seconds less cooldown.
This is just an idea, this will require a lot of time to balance everything out. (Not all jutsus ofcourse)
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Enver
The pvp, lightly by design, is quite slower paced than most MMO's in my opinion, I really like MMO's where skill difference is very easy noticeable which right now is not really the case, unless ur fightning the top 5 players. Wouldnt it be cooler to have access to use jutsus over and over again instead of charging chakra half the fight time.
1v1 can last over a minute if a good player fights a bad player.
2v2 can last over 2 minutes if good players fight bad players.
These changes will have effect on teamfights aswell.
These are my suggestions to make the combat more fast paced:
2 Sec Cast Time -> 1.75 Sec Cast Time
11 Tile Range -> 10 Tile Range
2 Sec Stun Time -> 1.75 Sec Stun Time
8 Tile Range -> 7 Tile Range
2 Sec Cast Time -> 1.75 Sec Cast Time
7 Sec Effect -> 5 Sec Effect
Make it more noticeable the more chakra you have the faster u charge, it will make sense RP-wise aswell.
300 Chakra regens 15 Chakra, each tick is around 0.5sec
300 Chakra should regen +2+2+2+2+2+2+2 within 0.5sec
It will take too long to write all the cooldown suggestions but almost all jutsus under 15 second cooldown should have 2 seconds less cooldown, 15-25 should have 4 seconds less cooldown 25+ should have 6 seconds less cooldown.
This is just an idea, this will require a lot of time to balance everything out. (Not all jutsus ofcourse)
Let me know what you think.
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