Nostalgia hit the deck and black rain reminded me of this a few days ago
On byond there the game we played when you died you had to stick in the hospital untill a timer based on your lvl is over
How about we completely remove battle injuries and just lock players inside hosp for a certain amount of time based on their lvl?
(removing BI is not necesarry but it should since you would have to stay in hospital for intended time anyway? good way to counter BI warrior gameplay.
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Nostalgia hit the deck and black rain reminded me of this a few days ago
On byond there the game we played when you died you had to stick in the hospital untill a timer based on your lvl is over
How about we completely remove battle injuries and just lock players inside hosp for a certain amount of time based on their lvl?
(removing BI is not necesarry but it should since you would have to stay in hospital for intended time anyway? good way to counter BI warrior gameplay.
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