Why?
With the new wave of Kage's we are already seeing far more activity and wars. Which is great! However, almost every single fight is decided by who can map switch camp the longest.
Solution:
Since players complained about Combat Tag not map locking you in the past when it was taken away I believe we should get a 2 second force field upon entering a map. The same force field you get once you are revived.
Problem & Fix:
P:Players could attempt to spam switch between the same two maps to avoid being hit.
F:Make it so once you switch maps initially you will have a 15-20 second cool down before getting the force field again on that map.
Alternative Solution:
Originally running speed was an issue for the "lower spec" players which resulted in complaints about people being able to escape death without map lock. Now with the changes we have received the "lower spec" players have even more movement speed than those who have good equipment or set ups.(Which is stupid but not the point of this topic) the map lock in general could be removed. It honestly takes the feel of open world out of this game and the only people who actually want map lock in the game are those who never hunt solo. They simply want it there so they can hit a person once and attack them with multiple players in an unfair situation. @Ueda@Erox
Please respond to this post with genuine criticism or useful feedback, don't just try and deny it because of the person making the post since that's just weird. Hate in another outlet.
Question
Zariya
Why?
With the new wave of Kage's we are already seeing far more activity and wars. Which is great! However, almost every single fight is decided by who can map switch camp the longest.
Solution:
Since players complained about Combat Tag not map locking you in the past when it was taken away I believe we should get a 2 second force field upon entering a map. The same force field you get once you are revived.
Problem & Fix:
P:Players could attempt to spam switch between the same two maps to avoid being hit.
F:Make it so once you switch maps initially you will have a 15-20 second cool down before getting the force field again on that map.
Alternative Solution:
Originally running speed was an issue for the "lower spec" players which resulted in complaints about people being able to escape death without map lock. Now with the changes we have received the "lower spec" players have even more movement speed than those who have good equipment or set ups.(Which is stupid but not the point of this topic) the map lock in general could be removed. It honestly takes the feel of open world out of this game and the only people who actually want map lock in the game are those who never hunt solo. They simply want it there so they can hit a person once and attack them with multiple players in an unfair situation.
@Ueda@Erox
Please respond to this post with genuine criticism or useful feedback, don't just try and deny it because of the person making the post since that's just weird. Hate in another outlet.
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