pvm Posted September 24, 2021 Report Share Posted September 24, 2021 Red square in game hitbox Green square fix 1 Link to comment Share on other sites More sharing options...
0 FireDuck6969 Posted September 24, 2021 Report Share Posted September 24, 2021 bruh it is good as it is fire doesnt need a nerf Link to comment Share on other sites More sharing options...
0 Enver Posted September 24, 2021 Report Share Posted September 24, 2021 The actual hitbox lines are bigger than the red ones, he even added more to look like its shit xd. Link to comment Share on other sites More sharing options...
0 pvm Posted September 24, 2021 Author Report Share Posted September 24, 2021 Just add this 4 green square to that it matches the animation Link to comment Share on other sites More sharing options...
0 Seifer Posted September 25, 2021 Report Share Posted September 25, 2021 Yes, add the hit-boxes! Link to comment Share on other sites More sharing options...
0 Rysiok Posted September 25, 2021 Report Share Posted September 25, 2021 13 hours ago, Jagla said: Just add this 4 green square to that it matches the animation I agree, i cant understand the logic behind it why Big Flame Bullet is not dealing dmg on those 3 tiles. Link to comment Share on other sites More sharing options...
0 Himiko Posted September 25, 2021 Report Share Posted September 25, 2021 Would be nice to add different damage ranges based on distance Link to comment Share on other sites More sharing options...
0 Seifer Posted September 25, 2021 Report Share Posted September 25, 2021 7 hours ago, Rysiok said: I agree, i cant understand the logic behind it why Big Flame Bullet is not dealing dmg on those 3 tiles. Especially since there is an animation there. And you are not using it at an elevated level. Also fire bullet should definitely get those hit-boxes if Taijutsu's Peacock strike can hit players from the side of them with no animation lul. Link to comment Share on other sites More sharing options...
Question
pvm
Red square in game hitbox
Green square fix
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