Earlier this year when the new client was being worked on, a patch came out that fixed ghost hits and made most melee hits register near 100% of the time like this:
But sometime in the past few months led the current patch to look like this for agility weapons:
The hits registering on only half the animations was a solved issued for all weapons: swords, fans, pipes, tonfas, demon claws
But it seems that while the other weapons have retained this ghost hit fix, agility weapons have regressed to where they were on the old client. Please let me know if this is intended.
Question
Raitou
Earlier this year when the new client was being worked on, a patch came out that fixed ghost hits and made most melee hits register near 100% of the time like this:
But sometime in the past few months led the current patch to look like this for agility weapons:
The hits registering on only half the animations was a solved issued for all weapons: swords, fans, pipes, tonfas, demon claws
But it seems that while the other weapons have retained this ghost hit fix, agility weapons have regressed to where they were on the old client. Please let me know if this is intended.
Link to comment
Share on other sites
3 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now