The jutsu animation and sound is so amazing and satisfyingly to watch - props to Rory for implementing it.
The jutsu is an AOE! THE MORE THE BETTER!
KNOCK BACK BABY!
That's about it xD
Cons:
The jutsu seems to be one of the most "unused" jutsus in the game, based on its very limited and negative effects on the user and in my opinion it has SO MUCH potential.
For 1 - The animation does not match the hit box.
2 - The slow run cast makes hitting the jutsu very difficult with reason 1 in mind.
3 - The cooldown and cha cost are ridiculous considering the low impact this jutsu has, to add fire to the flame, the damage scaling is also terrible (but understandable since this is an AOE).
Cast Direction bug in general.
Possible fix:
(Think of the lvl 30 Tai justu)
Keep the end - selfstun (obviously)
Remove the slow run cast. (increase to 1.5 cast time if needed to remove slow)
Lower the CHA cost to 40-45 points.
FIX the hitbox to match the animation so 3x3 infront of user.
FIX the animation : enable the cast animation move the way the player is facing/looking.
PLEASE comment if I missed something and thanks for reading!
Question
Not Luhan
So today I wana talk about Crescent Beheading - first things first:
@Ueda @Erox @TheWolf
(thank you for reading this)
Pros:
Cons:
Possible fix:
(Think of the lvl 30 Tai justu)
PLEASE comment if I missed something and thanks for reading!
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