It would be cool if we had a smoke bomb tool to use during combat. It could have similar animations to the new Poison Cloud Technique but is white instead and last longer(?). The reason I say this is because it would be a really good strategy to use when healing or casting any jutsu. Maybe even keep it the same duration as poison mist and make it so anyone in the smoke bomb can't be targeted. Obviously there's a way to counter this with skill shots and other jutsu, but I thought it would be a cool mechanic to add and see how it does. Imagine smoke bomb and using lightning cutter.
So to make a list of what I'm thinking
Sold at the item store
Capacity of 3
Duration 3 seconds*
Untargetable in the smoke
5x5 area*
The smoke would reach the 5x5 area range in less than a second and this would allow you to cast jutsu inside of the smoke. This adds a whole new level to combat because you can also do it to bait subs and not attack or to launch a sneak attack from the inside of the smoke. I can also see it benefiting medics and think it would be a widely used tool in game.
* Every asterisk is balanceable by changing duration or size.
Question
Edward EIric
It would be cool if we had a smoke bomb tool to use during combat. It could have similar animations to the new Poison Cloud Technique but is white instead and last longer(?). The reason I say this is because it would be a really good strategy to use when healing or casting any jutsu. Maybe even keep it the same duration as poison mist and make it so anyone in the smoke bomb can't be targeted. Obviously there's a way to counter this with skill shots and other jutsu, but I thought it would be a cool mechanic to add and see how it does. Imagine smoke bomb and using lightning cutter.
So to make a list of what I'm thinking
The smoke would reach the 5x5 area range in less than a second and this would allow you to cast jutsu inside of the smoke. This adds a whole new level to combat because you can also do it to bait subs and not attack or to launch a sneak attack from the inside of the smoke. I can also see it benefiting medics and think it would be a widely used tool in game.
* Every asterisk is balanceable by changing duration or size.
Link to comment
Share on other sites
3 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now