have training maps have a minimum of 5 channels to change through (similar to maplestorys channel system). this helps the game be more friendly for bigger communities and not having people fight for training spots.
village maps only have 1 channel so raid points cant be exploited.
to avoid people exploiting changing channels when they see people, have it be a 1 min cast time and once you are in combat the cast time stops. also cant be cast while moving.
there is only one downside to this to where the open world might feel dead with the amount of people running through different channels.
only way i can see to avoid this is make only some training maps have channels. so i would pick high traffic areas if this is something you want to avoid until the community grows a bit more.
its not a real problem but i just see this as a improvement
not sure if i posted this in the right forms section so lmk
Question
StevenRyanZ
have training maps have a minimum of 5 channels to change through (similar to maplestorys channel system). this helps the game be more friendly for bigger communities and not having people fight for training spots.
village maps only have 1 channel so raid points cant be exploited.
to avoid people exploiting changing channels when they see people, have it be a 1 min cast time and once you are in combat the cast time stops. also cant be cast while moving.
there is only one downside to this to where the open world might feel dead with the amount of people running through different channels.
only way i can see to avoid this is make only some training maps have channels. so i would pick high traffic areas if this is something you want to avoid until the community grows a bit more.
its not a real problem but i just see this as a improvement
not sure if i posted this in the right forms section so lmk
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