Make it easier for new players to find locations within the village by either of the following options:
1. Adding the "arrow" that's first used when introduced to missions in the screenshot below infront of each location the new mission chain wants you to go to, making it just a little bit easier for new players to find the exact building/stand/entrance. This arrow symbol will only be visible infront of the buildings if the player has the specific mission, once it's done or abandoned the arrow dissapears.
Or if we wanna get more advanced..
2. Add the same arrow (or any really) that directs the player; kind of like that Land Of Toads mission where you train by going the direction the arrow shows, except the arrow follows where the locations are. For example, if I'm extremely far right of the village away from the scroll shop, the arrow will be next to my character pointing < (left). If the scroll shop is then above me once I've ran left, it'll point ^ (UP).
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Bandit
Make it easier for new players to find locations within the village by either of the following options:
1. Adding the "arrow" that's first used when introduced to missions in the screenshot below infront of each location the new mission chain wants you to go to, making it just a little bit easier for new players to find the exact building/stand/entrance. This arrow symbol will only be visible infront of the buildings if the player has the specific mission, once it's done or abandoned the arrow dissapears.
Or if we wanna get more advanced..
2. Add the same arrow (or any really) that directs the player; kind of like that Land Of Toads mission where you train by going the direction the arrow shows, except the arrow follows where the locations are. For example, if I'm extremely far right of the village away from the scroll shop, the arrow will be next to my character pointing < (left). If the scroll shop is then above me once I've ran left, it'll point ^ (UP).
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