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Official Organization and Tail Beast Content


SaphV2

Question

So last year Rory had mention that he wanted to rework/change how the official organization would work in game (We’re going to be reworking how official organizations like 7 Swordsmen, ANBU, Akatsuki work to be more integrated into the game. If you have suggestions on what you want from it, post it in the suggestions forum) So I had a decent idea to incorporate jinchuriki mechanic into the game that revolve gameplay around all the villages organization and the Akatsuki and possible rogue organization group. @Ueda@Erox@Antar@Vaxure

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Tailed Beast Boss MOB

Every village has one tailed beast that spawn inside their village with a second tail beast spawning somewhere near outside the village.

EXAMPLE

        Hidden Mist Village

The Three Tailed Beast Spawn inside the village.

The Six Tailed Beast spawns left of the kraken map on the mini-island or vice versa.

         Hidden Leaf Village

The Nine Tailed Beast spawn somewhere inside the village.

The Five Tailed Beast spawn somewhere in the bottom left corner or a random spot in the Cherry Blossom Forrest.

          Hidden Sand Village

The One Tailed Beast Spawn in the village.

The Seven Tailed Beast Spawn somewhere in the big desert map.

        Remaining Tailed Beast

The three remaining Tailed beast will spawns somewhere randomly on the mainland in the game

Tail Beast Boss and Jinchuriki  Mechanic

Again, these bosses should be made into raid worthy bosses like that of the Bonesword boss in addition to (like split phases, dps checks, invunerability phases where there is an interaction with the map)  to make it fun content and not extremely tedious. For reference, in the anime Tobi and Deidara was able to duo capture the three tails with ease by themselves. Also, this can be further discussed because it would be also cool if Akatsuki member get like a 50% bonus damage to all the tail beast or something.

Also, once the tail beast is defeated, an Chakra Medic with 60+ Charka will have the able to seal the tail beast into a tradable scroll that can have three different effects base on the character current Chakra Stat points.

       30 Charka Requirement.

Initial tailed beast Form gives + 20 in all stats (Similar to when Naruto tapped into the Nine-Tail's Charaka due to his exhaustion from fending off Haku's Crystal Ice Mirrors Jutsu and the rage at Sasuke's apparent death.)

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      45 Charka Requirement.

Four tail beast form gives + 25 in all stats (where Naruto allowed the Nine-Tails to take control of his body in the hope of defeating Orochimaru.)

1047506368_Version_2_Jinch3Friki.png.5a984a907f9d450e6b231e0712f63ceb.png

     80 Charka Requirement.

Charka Mode gives + 40 in all stats (similar to when Naruto decides to train with fellow Jinchurki Killer B to gain control of the Nine-Tails)

Six_Tails_Antenna.thumb.png.802f9160cfa36910c23832ba7dba68cd.pngmain-qimg-4d4d0e3c092379e12a0042b60b7ec650.jpg.c7a179cd51841a730baa329865d8988e.jpg

 

Official Organization

 

With the Addition to these tailed beasts being added into the game we can also some more special mission for our organization member to complete to earn extra experience points and ryo and maybe some sort of special currency that can use at a special shop for completing these mission. 

Example

Military Police Force.

-          Tailed Beast Guard Duty

ANBU/SSM, Puppet Bridge, 12 Guardian

-          Spy on enemy village Tailed Beast.

-          Capture enemy village Tailed Beast.

-          Village Jinchurki escort mission.

-          Retrieve stolen tailed beast from Akatsuki Lair .

Akatsuki

-          Capture all tailed beast.

-          Seal 3 Tailed beast in the Gedo Mazo statue

-          Seal 6 Tailed beast in the Gedo Mazo statue

-          Seal 9 Tailed beast in the Gedo Mazo statue

New Akatsuki Mechanic

       New addition perk/passive for when 4 Akatsuki member or more are assemble in the same map they’re able to summon the Gedo Mazo statue(BOSS MOB) into combat to help seal away or capture Jinchurki or tailed beasts.

Demonic_Statue_of_the_Outer_Path.PNG.thumb.png.01422fa7a768464603e64822bf9ef82f.png

      

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We wanted to do this, but due to recent feedback regarding our time spent reworking core systems to make anything rather than late game content like more jutsu. We've decided to pivot focus into just working on the stuff that people actually care about.

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Cool concept though it would feel pretty random/off to have a big raid boss spawn inside the village. I could think of Mist spawn point not being too random by having it at the top right of the map which is a rather large empty space, but I can't think any for other villages without making it seem random/off.

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7 hours ago, Hallucigenia said:

Cool concept though it would feel pretty random/off to have a big raid boss spawn inside the village. I could think of Mist spawn point not being too random by having it at the top right of the map which is a rather large empty space, but I can't think any for other villages without making it seem random/off.

I think the One Tail in sand can spawn behind the southern gate. Also, could probably make another map left inside of hidden leaf where the Nine Tails can spawn.

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13 hours ago, Ueda said:

We wanted to do this, but due to recent feedback regarding our time spent reworking core systems to make anything rather than late game content like more jutsu. We've decided to pivot focus into just working on the stuff that people actually care about.

I’m confused isn’t the majority fixated on more content being added into the game T_T

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