Noxious Posted June 14, 2021 Report Share Posted June 14, 2021 Can you make it so when you are in mass fights/team fights that the target system makes you prioritises enemy ninjas first instead of always targetting your own villagers/org members when you are close too them in group fights. 7 Link to comment Share on other sites More sharing options...
0 Erox Posted June 16, 2021 Report Share Posted June 16, 2021 On 6/14/2021 at 4:15 AM, Emiya said: Yes please. Been suggesting this for a while now, so I hope it doesn't fall into dear ears this time around. Alt+X for player-targets (so medics can target allies). Regular X to target enemy ninjas first. I think something like this would be great to have, Although wouldn't use Alt + since that's for Self targeting. instead I would suggest the following. X = Enemy/Mob Target Alt + X = Self Target CTRL + X = Ally Target 2 Link to comment Share on other sites More sharing options...
1 Esty Posted June 14, 2021 Report Share Posted June 14, 2021 Actually would be nice to have a way of putting a priority for our target through slash commands such as /priorityenemy for anyone /priorityally for meds and /nonepriority (The target we already have). It would be a nice addition and would make the game mechanics way more effective and less of a pain. 3 Link to comment Share on other sites More sharing options...
1 Black Rain Posted June 14, 2021 Report Share Posted June 14, 2021 What about our good old friend target bug 1 1 1 Link to comment Share on other sites More sharing options...
0 Hao Posted June 14, 2021 Report Share Posted June 14, 2021 I was thinking of posting this a while ago, but yeah, I 100% agree with this. Need to also have a /playerfocus where your targeting puts NPC mobs at lowest priority and all players above. And to avoid the complexity of commands, it could instead be a toggle that cycles through all the priorities (like run, pvp, etc.) that is shown in a part of UI (if enabled in the Options menu, just like how you can see your Run/Walk toggle on the UI). 1 Link to comment Share on other sites More sharing options...
0 Emiya Posted June 14, 2021 Report Share Posted June 14, 2021 Yes please. Been suggesting this for a while now, so I hope it doesn't fall into dear ears this time around. Alt+X for player-targets (so medics can target allies). Regular X to target enemy ninjas first. 1 Link to comment Share on other sites More sharing options...
0 Noxious Posted June 14, 2021 Author Report Share Posted June 14, 2021 7 hours ago, Emiya said: Yes please. Been suggesting this for a while now, so I hope it doesn't fall into dear ears this time around. Alt+X for player-targets (so medics can target allies). Regular X to target enemy ninjas first. Share with villagers and upvote, so this gets upvotes and actually gets seen ;p Link to comment Share on other sites More sharing options...
0 SparkZZ Posted June 14, 2021 Report Share Posted June 14, 2021 Disagree with this, the way it is currently working is fine. It shouldn't be made easier as it distinguishes between a good and bad player. This current homing meta also would become even more of a pain. Link to comment Share on other sites More sharing options...
0 Hao Posted June 14, 2021 Report Share Posted June 14, 2021 1 hour ago, SparkZZ said: Disagree with this, the way it is currently working is fine. It shouldn't be made easier as it distinguishes between a good and bad player. This current homing meta also would become even more of a pain. I'd say there's a difference between making something easier, and improving QOL/quality of gameplay fluidity. This, I'd say, counts as the latter. Other games have this feature as well. 1 Link to comment Share on other sites More sharing options...
0 MankZz Posted June 15, 2021 Report Share Posted June 15, 2021 I think it will be anniying for the healers Link to comment Share on other sites More sharing options...
0 Raiden Na Posted June 17, 2021 Report Share Posted June 17, 2021 On 6/13/2021 at 5:29 PM, Esty said: Actually would be nice to have a way of putting a priority for our target through slash commands such as /priorityenemy for anyone /priorityally for meds and /nonepriority (The target we already have). It would be a nice addition and would make the game mechanics way more effective and less of a pain. I like this idea but maybe instead of this make it a toggleable button that can assigned to whatever hotkey sort of like the walk/run toggle. Overall on the subject I believe this is something that all players would enjoy if they realize it or not. A good example would be any MMO are you able to tab target your allies while targeting through mobs? I can't think of one where you can haha. Usually to target group members you would use the party window but when you're deep in a large scale fight you don't have the time to take pressing X over and over between ally and enemy. Making it target just enemies wouldn't raise or lower a skill gap either so I don't believe that's really an argument on why we don't need it. But it would be a great QoL that I believe every ninja would enjoy. Regarding to the post overall wonderful suggestion I hope we see something done about it! 2 Link to comment Share on other sites More sharing options...
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Noxious
Can you make it so when you are in mass fights/team fights that the target system makes you prioritises enemy ninjas first instead of always targetting your own villagers/org members when you are close too them in group fights.
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