Most mission in this game is based on sneaking into the enemy village which needs intellect stats so you can cloak and are hard but doable if you have enough int
For Example
you can do it with ease with a build like this
but if you are playing any str char or agility/chakra you are not able to do these sneaky mission
you can't do it if you have a build like this
I think you should get mission depending on what stats you have rather than just getting them at a random.
For example, if you don't have high int you should not get a mission that requires you to sneak in but rather a mission in which you need to fight like waging war.
Question
antar86
Most mission in this game is based on sneaking into the enemy village which needs intellect stats so you can cloak and are hard but doable if you have enough int
For Example
you can do it with ease with a build like this
but if you are playing any str char or agility/chakra you are not able to do these sneaky mission
you can't do it if you have a build like this
I think you should get mission depending on what stats you have rather than just getting them at a random.
For example, if you don't have high int you should not get a mission that requires you to sneak in but rather a mission in which you need to fight like waging war.
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