I think currently fighting BI warriors is just frustrating, especially since the DZ is small enough that extended fights can easily be BI warriored even at maps quite far away from hospitals. I would like to suggest a rework on how BI works
The problem: It is too easy to BI warrior maps far away from the hospital, fights automatically become unwinnable (unless your group is very large)
My suggestion: Lock players inside safezones while on BI, i.e. they can only use safezone maps while they have BI
Reasons for this:
Village defence would remain unchanged. It allows players to still defend inside their village and close territory against large raids (GD, Maps where noobs train).
Because of how maps link, players sitting in DZ would still have to pass through players
Would make fights close to village more enjoyable, rather than relying solely on finding players deep in DZ
Players abusing BI to claim bounty would be less prevelant (I know people like this but I think it takes away from the point of being high on the bounty book. That should be earned, not artificially preserved)
Question
Black Rain
I think currently fighting BI warriors is just frustrating, especially since the DZ is small enough that extended fights can easily be BI warriored even at maps quite far away from hospitals. I would like to suggest a rework on how BI works
The problem: It is too easy to BI warrior maps far away from the hospital, fights automatically become unwinnable (unless your group is very large)
My suggestion: Lock players inside safezones while on BI, i.e. they can only use safezone maps while they have BI
Reasons for this:
Let me know what you guys think.
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