I came up with some ideas for passives that I think would be pretty cool to have and give more value to offical Orgs. These passives would only be active when a member of the Org has their buff equipped.
Akatsuki - passive: Soul Stealer - enemies that u down in combat with a ring equipped are instantly teleported to the hospital, meaning they cannot be revived.
12 Guardians - passive: Guardian's Fortitude - every 20 seconds in combat with a waistcloth equipped gain a shield that absorbs the next hit u take (would look like the shield u get from reviving).
Puppet Brigade - passive: Puppet Body - when your puppet dies it drops a puppet part which can be consumed to restore a small amount of health. (2% of your HP or just flat 25 HP)
7 Swordsmen - passive: Hidden Mist - while you have a 7SM sword equipped your cloak cannot be seen or broken by casting jutsu, but it only lasts for 4 seconds.
ANBU - passive: Assassin - while you have an ANBU weapon equipped your STR increases your attack and cast speed.
Question
Clayman
I came up with some ideas for passives that I think would be pretty cool to have and give more value to offical Orgs. These passives would only be active when a member of the Org has their buff equipped.
Akatsuki - passive: Soul Stealer - enemies that u down in combat with a ring equipped are instantly teleported to the hospital, meaning they cannot be revived.
12 Guardians - passive: Guardian's Fortitude - every 20 seconds in combat with a waistcloth equipped gain a shield that absorbs the next hit u take (would look like the shield u get from reviving).
Puppet Brigade - passive: Puppet Body - when your puppet dies it drops a puppet part which can be consumed to restore a small amount of health. (2% of your HP or just flat 25 HP)
7 Swordsmen - passive: Hidden Mist - while you have a 7SM sword equipped your cloak cannot be seen or broken by casting jutsu, but it only lasts for 4 seconds.
ANBU - passive: Assassin - while you have an ANBU weapon equipped your STR increases your attack and cast speed.
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