Both of these weapons cast an instant cast CC jutsu and I think that should change.
In a game where most of CC is on a cast time and has a rather long CD, it is pretty silly to have weapons which instantly cast CC on a 2-3 second cool down.
My suggestion is to make Fan and Pipe melee a 1 second run cast. The new Fans which are triple tile stuns will simply be too broken if they stay instant cast. Pipe which snares the opponent for 2 seconds and is able to scatter traps on the ground is also too strong on instant cast.
Even with a run cast on melee Fan will be strong with the new fans, the only issue is Bubble which would require a buff of some sort to compensate for this (it is a very bad mastery as it is even now, only the weapon is OP).
Question
Clayman
Both of these weapons cast an instant cast CC jutsu and I think that should change.
In a game where most of CC is on a cast time and has a rather long CD, it is pretty silly to have weapons which instantly cast CC on a 2-3 second cool down.
My suggestion is to make Fan and Pipe melee a 1 second run cast. The new Fans which are triple tile stuns will simply be too broken if they stay instant cast. Pipe which snares the opponent for 2 seconds and is able to scatter traps on the ground is also too strong on instant cast.
Even with a run cast on melee Fan will be strong with the new fans, the only issue is Bubble which would require a buff of some sort to compensate for this (it is a very bad mastery as it is even now, only the weapon is OP).
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