As a fan user, and a crystal fan holder, the pvp aspect is not fun for me anymore, it is way too strong. Even though it is beatable if my opponent is staying distant the whole fight, I have many gap closers to help me like sub and flicker.
A weapon should not be able to have a stun and have a three tile projectile. Instant stun + three tile is overtuned.
I suggest :
1 tile, 8-9 tile range, higher base damage no stun and piercing effect.
1 tile, 8 tile range, 20 base damage, stun and no piercing effect.
Keep the effects has they are with much less base damage (10 base damage) but 20 chakra drained every melee.
Idk whatever, you guys can suggest anything really but the weapon needs to be nerfed.
I feel like the weapon can still be strong without it being overtuned.
Question
Lumy
I think many knows by now how Crystal fan is.
As a fan user, and a crystal fan holder, the pvp aspect is not fun for me anymore, it is way too strong. Even though it is beatable if my opponent is staying distant the whole fight, I have many gap closers to help me like sub and flicker.
A weapon should not be able to have a stun and have a three tile projectile. Instant stun + three tile is overtuned.
I suggest :
1 tile, 8-9 tile range, higher base damage no stun and piercing effect.
1 tile, 8 tile range, 20 base damage, stun and no piercing effect.
Keep the effects has they are with much less base damage (10 base damage) but 20 chakra drained every melee.
Idk whatever, you guys can suggest anything really but the weapon needs to be nerfed.
I feel like the weapon can still be strong without it being overtuned.
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