Atrane Posted January 7, 2021 Report Share Posted January 7, 2021 This is not fun game play lmfao. Always results in hour long stalemates where neither side wants to push. 5 1 Link to comment Share on other sites More sharing options...
0 Anna Primal Posted January 7, 2021 Report Share Posted January 7, 2021 you did almost the same at at kb Link to comment Share on other sites More sharing options...
0 Atrane Posted January 7, 2021 Author Report Share Posted January 7, 2021 Just now, ana primal said: you did almost the same at at kb Kb is not even close to a 3 tile wide choke point Link to comment Share on other sites More sharing options...
0 Atrane Posted January 7, 2021 Author Report Share Posted January 7, 2021 2 minutes ago, Mugen said: Doesn't really matter, Leaf never pushes into any mapswitch. But please do widen it, so they may create another topic to complain about. Yea, pushing into map switch turns your army into this. Sorry that Leaf is not as dumb as your village. 4 Link to comment Share on other sites More sharing options...
0 Charky Posted January 7, 2021 Report Share Posted January 7, 2021 1 minute ago, Mugen said: Difference is your village tryhards and sweats so much they make the game boring. pretty sure this applies to both villages Also: "You are a sweat and tryhard for not playing risky." 1 Link to comment Share on other sites More sharing options...
0 Ember Posted January 7, 2021 Report Share Posted January 7, 2021 3 minutes ago, Mugen said: Difference is your village tryhards and sweats so much they make the game boring. Other villages are more prone to just enter fights, without having to prolong the waiting game for 30 minutes or more. Cry more Link to comment Share on other sites More sharing options...
0 Anna Primal Posted January 7, 2021 Report Share Posted January 7, 2021 11 minutes ago, Atrane said: Yea, pushing into map switch turns your army into this. Sorry that Leaf is not as dumb as your village. and yet it the same for us so what the issue . Link to comment Share on other sites More sharing options...
0 Tetsuya Posted January 7, 2021 Report Share Posted January 7, 2021 And you don't do the same when you camp Sand Gd Entrance maybe ? It's hardcore open world game. You were like 30+ ppl vs 10-15 max and did'nt come. Don't search excuse if you push you win ez number do the Job ez but leafies are " ho wait an Akatsuki is Mini !! Wait for 10 ppl to get him he's ringed. 5 Link to comment Share on other sites More sharing options...
0 Dona Posted January 7, 2021 Report Share Posted January 7, 2021 30 minutes ago, Atrane said: This is not fun game play lmfao. Always results in hour long stale mates where neither side wants to push. Indeed, it is not fun gameplay having to wait 40 minutes for an empire to make a move. We knew traps were too much for you and even left mini, but you still sat quietly in your safe zone. Most of the time we don't even bother to trap the map because we know you are allergic to tags and bear traps. But don't worry, lesson learned When you raid leafies, don't put traps. Otherwise you will be waiting 40 minutes for nothing. Tbh I am surprised by this topic lol, I did not know you were the type of guy to like fun gameplay knowing that the first thing you do when you know someone is raiding is to trap your safe zones or hide in the hospital . Edit: It is the same guy who trap the shit out of sand guard duty entrance who post this lol 1 Link to comment Share on other sites More sharing options...
0 SparkZZ Posted January 7, 2021 Report Share Posted January 7, 2021 Sad af Link to comment Share on other sites More sharing options...
0 Lumy Posted January 7, 2021 Report Share Posted January 7, 2021 If anything Sand has shown countless of time, regardless of how boring the gameplay is, we’re willing to push just to have a fight knowing there’s a higher chance we lose. Did it countless of times and WON. We exposed you already. You do camp mapswitch the most which is something I don’t do (unless the opponent is camping with traps in another map obviously) because of how boring it is as a gameplay. That’s why when I camp mini I tell my people to go south shore to allow the enemy to enter the map with no casualties. I even use to tell my people to leave the map even though the entrance isn’t trapped and camped for y’all to come in. If anything, I dislike liars and hypocrites, Sand does not sweat to secure the win and engage battle in disadvantaged situations just to have a fun fight and to try to get a win. We have to come up everytime with strategies for Leaf to engage a fight or do anything. So yeah, it is an hypocrite thing to do from your part since you camped entranced and choke points the most and complain when others do the same. However, I don’t know why it turns into a village versus village battle. THE MAPSWITCH MECHANIC IS WRONG It must be fixed like Atrane said because it is not fun. People traps entrance and spam jutsus at the entrances of maps which gives too big of an advantage to the one holding the map because there is little to no chance for the opponent to win that battle. Instead of bashing the other village we should all unite and try to get a change from a mechanism we BOTH do not enjoy. Please, keep it as it is and suggest things to fix it instead of arguing for it to be another subject Rory ignores. @Ueda please take a look 1 Link to comment Share on other sites More sharing options...
0 Atrane Posted January 7, 2021 Author Report Share Posted January 7, 2021 1 hour ago, Lumy said: If anything Sand has shown countless of time, regardless of how boring the gameplay is, we’re willing to push just to have a fight knowing there’s a higher chance we lose. Did it countless of times and WON. We exposed you already. You do camp mapswitch the most which is something I don’t do (unless the opponent is camping with traps in another map obviously) because of how boring it is as a gameplay. That’s why when I camp mini I tell my people to go south shore to allow the enemy to enter the map with no casualties. I even use to tell my people to leave the map even though the entrance isn’t trapped and camped for y’all to come in. If anything, I dislike liars and hypocrites, Sand does not sweat to secure the win and engage battle in disadvantaged situations just to have a fun fight and to try to get a win. We have to come up everytime with strategies for Leaf to engage a fight or do anything. So yeah, it is an hypocrite thing to do from your part since you camped entranced and choke points the most and complain when others do the same. However, I don’t know why it turns into a village versus village battle. THE MAPSWITCH MECHANIC IS WRONG It must be fixed like Atrane said because it is not fun. People traps entrance and spam jutsus at the entrances of maps which gives too big of an advantage to the one holding the map because there is little to no chance for the opponent to win that battle. Instead of bashing the other village we should all unite and try to get a change from a mechanism we BOTH do not enjoy. Please, keep it as it is and suggest things to fix it instead of arguing for it to be another subject Rory ignores. @Ueda please take a look Exactly, it's very clear that this topics are difficult to discuss due to the insecure energy that radiates from certain players. This is not a village vs village discussion. It's a game design one. Players like @Mugen will never get out of that immature phase of their life and be able to discuss among the adults. Link to comment Share on other sites More sharing options...
0 Atrane Posted January 7, 2021 Author Report Share Posted January 7, 2021 1 hour ago, Dona said: Indeed, it is not fun gameplay having to wait 40 minutes for an empire to make a move. We knew traps were too much for you and even left mini, but you still sat quietly in your safe zone. Most of the time we don't even bother to trap the map because we know you are allergic to tags and bear traps. But don't worry, lesson learned When you raid leafies, don't put traps. Otherwise you will be waiting 40 minutes for nothing. Tbh I am surprised by this topic lol, I did not know you were the type of guy to like fun gameplay knowing that the first thing you do when you know someone is raiding is to trap your safe zones or hide in the hospital . Edit: It is the same guy who trap the shit out of sand guard duty entrance who post this lol I've said for years that sand entrance should be widened as well. It's too easy to camp from BOTH sides. I am not denying I am guilty of this gameplay, due to it being such an easy way to secure wins. All sides do it, and all sides will continue to do it as long as it exists. 2 Link to comment Share on other sites More sharing options...
0 Black Rain Posted January 8, 2021 Report Share Posted January 8, 2021 I think chokes would be fine if there were maps to get around it and flank, but we've talked about that in the mapswap mechanic topic IMO the problem here is not the choke, it's the fact that it's literally the only way into mini 2 Link to comment Share on other sites More sharing options...
0 Hageshi Posted January 8, 2021 Report Share Posted January 8, 2021 A good idea of map balance, a bad thread of forum PvP which shadows good suggestions 1 Link to comment Share on other sites More sharing options...
0 Sukki Posted January 8, 2021 Report Share Posted January 8, 2021 Yawn i smell hipocrite Link to comment Share on other sites More sharing options...
0 Atrane Posted January 8, 2021 Author Report Share Posted January 8, 2021 7 hours ago, Sukki said: Yawn i smell hipocrite 1 1 Link to comment Share on other sites More sharing options...
0 Sukki Posted January 9, 2021 Report Share Posted January 9, 2021 5 hours ago, Atrane said: I feel like you want to send us hidden msg about yourself Ltranke Link to comment Share on other sites More sharing options...
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Atrane
This is not fun game play lmfao. Always results in hour long stalemates where neither side wants to push.
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