When you're playing in game have you ever equipped an item that removes another item in a completely different area of your characters body? Kind of like how a headband (forehead) won't stack with goggles(face) because they're both classified under the type of MASK? Well without breaking the game too much I think I can suggest a safe alternative to what I call gear type overwriting.
First, foremost and about as simple as it's going to get is that we need cosmetic equipment slots which allow us to stack multiple items of the same type. The one in the regular slot giving their regular stat bonus while the piece of equipment in the cosmetic slot doesn't yield ANY of it's stat bonuses.
That's really all there is to it...
EXAMPLES...
Goggles and the Forehead Protector
Shino Coat and the Flak Vest
Forehead Protector and the Anbu Mask.
I'm sure some of you can come up with your own combinations too... ANYWAYS....
Question
Stephen
Lets be a bit more realistic for a few seconds...
When you're playing in game have you ever equipped an item that removes another item in a completely different area of your characters body? Kind of like how a headband (forehead) won't stack with goggles(face) because they're both classified under the type of MASK? Well without breaking the game too much I think I can suggest a safe alternative to what I call gear type overwriting.
First, foremost and about as simple as it's going to get is that we need cosmetic equipment slots which allow us to stack multiple items of the same type. The one in the regular slot giving their regular stat bonus while the piece of equipment in the cosmetic slot doesn't yield ANY of it's stat bonuses.
That's really all there is to it...
EXAMPLES...
Goggles and the Forehead Protector
Shino Coat and the Flak Vest
Forehead Protector and the Anbu Mask.
I'm sure some of you can come up with your own combinations too... ANYWAYS....
THIS IS *pause* SPAR-.... NIN ONLINE
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