SupeaV6 Posted April 22, 2015 Report Share Posted April 22, 2015 Great work Rory. Nin online is coming together. Link to comment Share on other sites More sharing options...
Seth Posted April 22, 2015 Report Share Posted April 22, 2015 Foot prints in the sand please. Adding it to my to do list. 2 Link to comment Share on other sites More sharing options...
Ueda Posted April 22, 2015 Author Report Share Posted April 22, 2015 Adding it to my to do list. Seth you ass. I mentioned this in the team chat. >_> 4 Link to comment Share on other sites More sharing options...
Crosswise Posted April 22, 2015 Report Share Posted April 22, 2015 Adding it to my to do list. Link to comment Share on other sites More sharing options...
Gendgi Posted April 22, 2015 Report Share Posted April 22, 2015 Awesome work! Link to comment Share on other sites More sharing options...
Makoto Posted April 22, 2015 Report Share Posted April 22, 2015 Good work. Link to comment Share on other sites More sharing options...
Gallighanmaker Posted April 23, 2015 Report Share Posted April 23, 2015 As already mentioned before, already worked with 2D engines but I know how difficult it is to add these new things and just see these developments both in graphics quality for the server and client in dealing with various animations of both the map as the character to walk, give punching and kicking, it is very nice to see how much the team is struggling. now have a new town on the way and not only the hidden Leaf village. Congratulations to all who participated in this new update. 2 Link to comment Share on other sites More sharing options...
Seth Posted April 23, 2015 Report Share Posted April 23, 2015 As already mentioned before, already worked with 2D engines but I know how difficult it is to add these new things and just see these developments both in graphics quality for the server and client in dealing with various animations of both the map as the character to walk, give punching and kicking, it is very nice to see how much the team is struggling. now have a new town on the way and not only the hidden Leaf village. Congratulations to all who participated in this new update. You are a very talented developer yourself, we could use some help definitely. 2 Link to comment Share on other sites More sharing options...
Dairuto Posted April 23, 2015 Report Share Posted April 23, 2015 woah,the map looks amazing Link to comment Share on other sites More sharing options...
Man Posted May 9, 2015 Report Share Posted May 9, 2015 Been gone for a minute, nice to come back and see an update on a second village!! Link to comment Share on other sites More sharing options...
Saurio Posted May 12, 2015 Report Share Posted May 12, 2015 each and every new develop log makes me proud of this game Link to comment Share on other sites More sharing options...
Asmo02 Posted May 19, 2015 Report Share Posted May 19, 2015 ey Rory,i've been following this game for a long time. im so hyped for it but i had a stroke an the left side of my body is paralyzed. im 14 so i can afford an adapted keyboard. is there a mouse only control option? if not a control option system? Link to comment Share on other sites More sharing options...
Seth Posted May 20, 2015 Report Share Posted May 20, 2015 ey Rory,i've been following this game for a long time. im so hyped for it but i had a stroke an the left side of my body is paralyzed. im 14 so i can afford an adapted keyboard. is there a mouse only control option? if not a control option system? We have mouse movement control already. Although, we use number keys for Jutsu hotkeys which should be accessible easily using the number pad on your keyboard. We can add in disability features like color blind mode and all that in the future, but at the moment our controls are limited. Link to comment Share on other sites More sharing options...
Luferius Posted May 22, 2015 Report Share Posted May 22, 2015 Everything looks amazing, Rory. You and your crew do an excellent job. ey Rory,i've been following this game for a long time. im so hyped for it but i had a stroke an the left side of my body is paralyzed. im 14 so i can afford an adapted keyboard. is there a mouse only control option? if not a control option system? Rory, if you add support to be able to change control mappings, he could use a generic MMO mouse for all of his major commands and a few jutsu. Link to comment Share on other sites More sharing options...
GAm3CrAzY Posted June 12, 2015 Report Share Posted June 12, 2015 And now all those suna pictures I grabbed can be of use, though you have a little less material I'm sure it'll turn out great. Link to comment Share on other sites More sharing options...
Limey Posted June 12, 2015 Report Share Posted June 12, 2015 This looks juicy, looking forward to some new content. Link to comment Share on other sites More sharing options...
Hayate Posted June 12, 2015 Report Share Posted June 12, 2015 Wet. 1 Link to comment Share on other sites More sharing options...
Mart456 Posted June 28, 2015 Report Share Posted June 28, 2015 OMG! I love it! Excellent work man. Of course, there could always be improvements, but this is a great start. I'm really digging that map and it's looking like all of this hard work is coming into fruition. We've come a long way. :-D Link to comment Share on other sites More sharing options...
Rain No Amaya Posted June 29, 2015 Report Share Posted June 29, 2015 Welp...Gonna blow all my money as soon as the game releases. Should cover the costs of servers for oh...I dunno...3 years. Link to comment Share on other sites More sharing options...
Mart456 Posted June 30, 2015 Report Share Posted June 30, 2015 Welp...Gonna blow all my money as soon as the game releases. Should cover the costs of servers for oh...I dunno...3 years. It's interesting that you mention that, because for myself personally, I'd much rather the game be subscription based, or at least have the added in addition that allows members to subscribe and pay a monthly fee. This way, I could still support the game on a strategic level (long term) and play the game by supporting it from a player's standpoint. Link to comment Share on other sites More sharing options...
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