Fernando Posted June 14, 2014 Report Share Posted June 14, 2014 Fer's 1st Development LogKaton Karyuudan no Jutsu (Fire Style, Fire Dragon Awakening) Dear shinobi, I bring you my very first development log, announcing this very little update, hoping you all like it. My latest contributions in the game are the Akatsuki Cloak fully animated and the Fire Dragon Jutsu, along with some customizations, but I didn't feel like showing it in this development log. Katon Karyuudan technique I'd like to thank and credit Elk, for making the North state sprite for this skill, and Rory for spending 3 whole days animating the Jutsu as well as the Akatsuki cloak. That's all from me for today, thank you for reading. 26 Link to comment Share on other sites More sharing options...
Oku Posted June 14, 2014 Report Share Posted June 14, 2014 Wb Fernandooooo Link to comment Share on other sites More sharing options...
Fernando Posted June 14, 2014 Author Report Share Posted June 14, 2014 Wb Fernandooooo I never left, I'm just real inactive D:, expect activity from me during summer. Thank you anyway. 1 Link to comment Share on other sites More sharing options...
Shizuo Posted June 14, 2014 Report Share Posted June 14, 2014 Great job, Fer! The cloaks look neat. The animation for the jutsu is cool, too bad you can't see too well the head of the dragon. Partly because of the speed, so not your fault. Also, there's a moment when you pass near the rock, we can't see your head, which doesn't feel right since the rock should be behind you... And is it me or are you using a teleportation tehnique? >< Edit : smooth edits, Rory and Seth! 3 whole days on aniations, wow! Link to comment Share on other sites More sharing options...
Makoto Posted June 14, 2014 Report Share Posted June 14, 2014 The development team are my heroes... The dedication brings a tear to the eye! Link to comment Share on other sites More sharing options...
Fernando Posted June 14, 2014 Author Report Share Posted June 14, 2014 @, yeah, it's not really possible to fix that rock's density since you can't put density into the exact shape of the sprite, so if it's 1 tile density, anything out that tile will probably be walkable on/under. Check the Body flicker technique DevBlog . @, You bring tears to my eyes (in a good way). Link to comment Share on other sites More sharing options...
Shizuo Posted June 14, 2014 Report Share Posted June 14, 2014 @Fernando OK, will there be many of these "rocks" in the game ? And yeah, i know about the body flicker, just thought it was something else since there's usually the name appearing in blue when using a jutsu and didn't see one here Anyway, nice work, once again! Link to comment Share on other sites More sharing options...
Fernando Posted June 14, 2014 Author Report Share Posted June 14, 2014 @Fernando OK, will there be many of these "rocks" in the game ? And yeah, i know about the body flicker, just thought it was something else since there's usually the name appearing in blue when using a jutsu and didn't see one here Anyway, nice work, once again! Yes, there will probably be, but they don't stop you from moving or anything, besides, I don't think your passtime will be walking on rocks to check if you can go through them or not, right? It is something else, it is the dev team teleport, sadly, the actual jutsu does not work that way. Link to comment Share on other sites More sharing options...
Feinz Posted June 14, 2014 Report Share Posted June 14, 2014 Never thought i'd see the day, where a game artist would make a development log. Link to comment Share on other sites More sharing options...
Mart456 Posted June 14, 2014 Report Share Posted June 14, 2014 Yo this looks sick!!! I really like that fire style flame dragon jutsu. Can't wait to test it out in pvp. Good work Fernando. I love when you guys post new development logs. :-D Link to comment Share on other sites More sharing options...
Jahmah Posted June 14, 2014 Report Share Posted June 14, 2014 Very epic looking dragon. Does it come in other elements? Link to comment Share on other sites More sharing options...
Satsugai Posted June 14, 2014 Report Share Posted June 14, 2014 Looks amazing. Shoudn't the dragon have a tail though? Link to comment Share on other sites More sharing options...
HypnoMan Posted June 14, 2014 Report Share Posted June 14, 2014 0.0 amazing! Link to comment Share on other sites More sharing options...
Ueda Posted June 14, 2014 Report Share Posted June 14, 2014 Very epic looking dragon. Does it come in other elements? Not yet Water and Earth dragons will work differently though. 1 Link to comment Share on other sites More sharing options...
Fernando Posted June 14, 2014 Author Report Share Posted June 14, 2014 Thank you all, even tho this would not be possible without the help from Rory and Elk, since I'm no good at animating, but I still hope I can bring some enjoyable content to the game. 1 Link to comment Share on other sites More sharing options...
Oku Posted June 14, 2014 Report Share Posted June 14, 2014 Maybe a trail of fire should be left behind the dragon? Like on the ground. 2 Link to comment Share on other sites More sharing options...
Blany Posted June 14, 2014 Report Share Posted June 14, 2014 Is as cool as It should be no need for trails Garu! Link to comment Share on other sites More sharing options...
Ryoshi Posted June 14, 2014 Report Share Posted June 14, 2014 I like it. I want to see the explosion/after effects that it will cause though! My only critique is the animation seems a little stiff and not fluid. Link to comment Share on other sites More sharing options...
Yassrab Posted June 14, 2014 Report Share Posted June 14, 2014 The akatsuki cloak looks sexy af Link to comment Share on other sites More sharing options...
ruiboss24 Posted June 14, 2014 Report Share Posted June 14, 2014 awesome,great joob I love Nin online 1 Link to comment Share on other sites More sharing options...
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