Seth Posted April 11, 2014 Report Share Posted April 11, 2014 Seth and Abhi's Development Log #5Bank and Right Click Menu IntroductionWe're working on many new updates for the next alpha, but our first reveal is the Bank System and the addition of the Right Click Menu. The Right Click Menu is a way to drop or use an item with a new part of the interface rather than just the mouse. Instead of this, you are being given the choice what to do by being able to select what you want to do with the item. DemonstrationsThe below illustrations showcase both the Right Click Menu and the Bank System. The Right Click Menu The Bank Right Click MenuThis system will be applied to all items in the game, you just have to right click them to utilize it. As many of our testers may know, this system is also available when right clicking players. We plan to add more support for these type of interactions to make the experience as simplistic as possible for new players to pickup. There may eventually be support added for Jutsus/items on the map as well. BankThis system is useful for storing your prized possessions that you wish to keep but not inside of your inventory. Essentially, you will be given a set amount of storage spaces in your Bank. Items that are stackable which show a number next to them will all go in one slot, whereas items like equipment will take up one slot for each unique one. For example, if an item is identical to another it will use the same slot, but if it has different stats on it then it will use multiple ones. More information about the Bank will be provided in a later Development Log. 13 Link to comment Share on other sites More sharing options...
Akatsuki Posted April 11, 2014 Report Share Posted April 11, 2014 Thanks for the update! Looks awesome. Keep up the good work Link to comment Share on other sites More sharing options...
Oku Posted April 11, 2014 Report Share Posted April 11, 2014 Now this is an update. Good job team! Link to comment Share on other sites More sharing options...
Vus Posted April 11, 2014 Report Share Posted April 11, 2014 Its good thing to see more updates! Cant wait for release Link to comment Share on other sites More sharing options...
Akiro Posted April 11, 2014 Report Share Posted April 11, 2014 Nice to see some updates now Link to comment Share on other sites More sharing options...
Puok Posted April 11, 2014 Report Share Posted April 11, 2014 Nice update! Keep at it Link to comment Share on other sites More sharing options...
Ryoshi Posted April 11, 2014 Report Share Posted April 11, 2014 #Update. Coming back to a beautiful surprise. Keep 'em coming. 1 Link to comment Share on other sites More sharing options...
Satsugai Posted April 11, 2014 Report Share Posted April 11, 2014 Looking good Link to comment Share on other sites More sharing options...
Sipher Posted April 12, 2014 Report Share Posted April 12, 2014 Who would have thought that one of Sipher's suggestions to Seth last week would actually work to improve public relations. It's almost like when he makes a suggestion it works, what an asshole. 5 Link to comment Share on other sites More sharing options...
Abhi Posted April 12, 2014 Report Share Posted April 12, 2014 Who would have thought that one of Sipher's suggestions to Seth last week would actually work to improve public relations. It's almost like when he makes a suggestion it works, what an asshole.We've been aiming for this dev blog ever since the last close alpha. Everything is preplanned on what is to be done and how it is to be presented. Link to comment Share on other sites More sharing options...
HypnoMan Posted April 12, 2014 Report Share Posted April 12, 2014 Nice! Lookin good guy, can't wait to play and thanks for the update, keep them coming! Link to comment Share on other sites More sharing options...
Seth Posted April 12, 2014 Author Report Share Posted April 12, 2014 Who would have thought that one of Sipher's suggestions to Seth last week would actually work to improve public relations. It's almost like when he makes a suggestion it works, what an asshole. I do not need criticism about my public relations expertise. It's good that you are trying to help, but telling me how to do my job is quite rude. Also, everything you told me is fairly common sense when managing a community. There's hurtles that we have to overcome first before releasing updates again. Now that the hurtle has been overcome, we are pouring out updates. 2 Link to comment Share on other sites More sharing options...
Crosswise Posted April 12, 2014 Report Share Posted April 12, 2014 This is wonderful, but I have a question. A while back I created a thread in which I detailed the possibility of players specializing in a trade to establish powerful positions for themselves within the game world. What are my chances of becoming the biggest banker in Nin and keeping a stranglehold on every other player without even having to take part in combat? 1 Link to comment Share on other sites More sharing options...
Toirterraz Posted April 12, 2014 Report Share Posted April 12, 2014 This is wonderful, but I have a question. A while back I created a thread in which I detailed the possibility of players specializing in a trade to establish powerful positions for themselves within the game world. What are my chances of becoming the biggest banker in Nin and keeping a stranglehold on every other player without even having to take part in combat? This sounds so much like Log Horizon, and I like it. Link to comment Share on other sites More sharing options...
Seth Posted April 12, 2014 Author Report Share Posted April 12, 2014 What are my chances of becoming the biggest banker in Nin and keeping a stranglehold on every other player without even having to take part in combat? I don't like having a person responsible for an economic part of the game. There's better ways to do it such as a making an AI that handles and monitors the actions we want them to. Link to comment Share on other sites More sharing options...
Yassrab Posted April 13, 2014 Report Share Posted April 13, 2014 Back on topic , sweet update can't wait to see more ! Link to comment Share on other sites More sharing options...
Akiro Posted April 13, 2014 Report Share Posted April 13, 2014 I don't like having a person responsible for an economic part of the game. There's better ways to do it such as a making an AI that handles and monitors the actions we want them to. Player run economic system > Ai run oneJust my opinion 2 Link to comment Share on other sites More sharing options...
Seth Posted April 13, 2014 Author Report Share Posted April 13, 2014 Player run economic system > Ai run one Just my opinion I'm not saying to control everything in the economy with an AI. My point was that I don't want bankers or influences on the economy from staff or players when they are granted special powers such as being able to make loans. This can lead to corruption of the game or distortion of its economy. The game's economy will be a free market - there will be no values set or controlled by an AI. If we do a bank interest or loan system which I highly doubt we will, then it would be done from an AI. I imagine that player shops are what you are talking about. That is something for the future though. Link to comment Share on other sites More sharing options...
Feinz Posted April 13, 2014 Report Share Posted April 13, 2014 Corruption, Tyranny, Martial laws in Ninonline. Think of all the fun we can have with a further in-depth game. I also think it would be a good idea if you can do things that aren't combat related like Crosswise said. 4 Link to comment Share on other sites More sharing options...
PrinceLoliFutanari Posted April 13, 2014 Report Share Posted April 13, 2014 I thought this was a money bank :3 Link to comment Share on other sites More sharing options...
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