Samurai X Posted July 9, 2013 Report Share Posted July 9, 2013 So im back guys and i thought that there should be an age system something like this Age 1-2 = Baby icon Age 3-5 = Toddler Icon Age 6-9 = Little kid Age 10-13 = Kid Icon Age 14-18 = Adult icon (A little shorter than regular adult icon) Age 18-50 = Adult icon Age 50+= Old man icon Also players will grow differently some players will be tall some short some average height you never know. I know i don't have any icons and this is hard to do but if this is implemented in the game it would be Nice Link to comment Share on other sites More sharing options...
0 Jahmah Posted July 9, 2013 Report Share Posted July 9, 2013 That would take a lot of pixel art, I don't think thats ever goin to be added in. Link to comment Share on other sites More sharing options...
0 Noble Posted July 9, 2013 Report Share Posted July 9, 2013 That would take a lot of pixel art, I don't think thats ever goin to be added in. I think they could just change the scale of the characters and have them gradually increase over time. Link to comment Share on other sites More sharing options...
0 Akatsuki Posted July 9, 2013 Report Share Posted July 9, 2013 I like the idea, however it would take a lot of work to implement. Link to comment Share on other sites More sharing options...
0 Selkie Posted July 9, 2013 Report Share Posted July 9, 2013 What function would this serve? Other thank looking nice, that is. Link to comment Share on other sites More sharing options...
0 Liomli Posted July 9, 2013 Report Share Posted July 9, 2013 That could maybe work but the entire idea of an age system is a bit annoying. Not only would the whole leveling system have to be changed it just restricts players to spending more time on the game rather than actually doing something worthwhile. Unless the aging system is only meant to be an RP based mechanic (which wouldn't be worth the effort and is actually useless). 1 Link to comment Share on other sites More sharing options...
0 Young Youth Posted July 9, 2013 Report Share Posted July 9, 2013 Maybe you will have an option to age after every hour then or toggle age Question off Link to comment Share on other sites More sharing options...
0 Whack Posted July 9, 2013 Report Share Posted July 9, 2013 This has been discussed before, and answered. It is too much work on the artists' part for such a small gain. It will only look nice, but would take days, even months, to create multiple height sprites Link to comment Share on other sites More sharing options...
0 Young Youth Posted July 9, 2013 Report Share Posted July 9, 2013 This has been discussed before, and answered. It is too much work on the artists' part for such a small gain. It will only look nice, but would take days, even months, to create multiple height spritesI agree Link to comment Share on other sites More sharing options...
0 Aido Posted July 9, 2013 Report Share Posted July 9, 2013 @Samurai X You suggested to many Avatar Bases for the Pixel Artist to do not to mention how much of a main it would be to add Clothing for ALL of those Avatar Bases and the states to go with them.. and trust me I've seen Frog work on the Avatar Base to add Sword there are a lot of Icon States. Link to comment Share on other sites More sharing options...
0 Zeke Posted July 9, 2013 Report Share Posted July 9, 2013 I don't see the benefit from having different ages anyways, aside from RPing. Which if it was a big deal then an option to have a display age would solve that, I suppose. Link to comment Share on other sites More sharing options...
0 Samurai X Posted July 9, 2013 Author Report Share Posted July 9, 2013 I know but im just stating some idea's i know that this one is hard but maybe later on in the game when the game is already more amazing than it is right now they can add this update Link to comment Share on other sites More sharing options...
0 Aido Posted July 9, 2013 Report Share Posted July 9, 2013 Maybe like a few years from now Lol Link to comment Share on other sites More sharing options...
0 Sipher Posted July 9, 2013 Report Share Posted July 9, 2013 Other than the extra icon work, who the hell wants to sit around as a drooling infant for hours before they could actually do something? Link to comment Share on other sites More sharing options...
0 Ueda Posted July 9, 2013 Report Share Posted July 9, 2013 To be properly implemented, the idea you suggested takes 7 sprite bases.We have 2 genders, so 14 sprite bases.Each item paperdoll would then have to be done for 14 bases instead of 2. Each paperdoll takes 88 frame animations per gender, so 176 in total. 176 x 14 = 2464I'm not doing 2464 frames per items. 176 is already a crazy load of work! Link to comment Share on other sites More sharing options...
0 Samurai X Posted July 9, 2013 Author Report Share Posted July 9, 2013 U right the games graphics are already great Link to comment Share on other sites More sharing options...
0 Aido Posted July 9, 2013 Report Share Posted July 9, 2013 Lol Its over 2000!!!!! Link to comment Share on other sites More sharing options...
0 Zeke Posted July 9, 2013 Report Share Posted July 9, 2013 Lol Its over 2000!!!!!..That's not the right joke. Link to comment Share on other sites More sharing options...
Question
Samurai X
So im back guys and i thought that there should be an age system something like this
Age 1-2 = Baby icon
Age 3-5 = Toddler Icon
Age 6-9 = Little kid
Age 10-13 = Kid Icon
Age 14-18 = Adult icon (A little shorter than regular adult icon)
Age 18-50 = Adult icon
Age 50+= Old man icon
Also players will grow differently some players will be tall some short some average height you never know.
I know i don't have any icons and this is hard to do but if this is implemented in the game it would be Nice
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